NES Game Review
Battle of Olympus
By J.D. Turbeville
Introduction
--------------------
It is ancient Greece and you are the hero in search of your kidnapped
heroine. She is taken from the underworld god Hades and you must ask
for all the other gods' help in order to rescue her. Gain items as
you progress, and find the five ambrosias to add to your life meter.
Will you rescue your girl or will you let Hades torment her for
eternity!
Plot 
---------------------
The idea is to navigate through each city meeting with each god and
obtaining crucial items to aid you in your quest. You need the unit of 
currency, the olive, to purchase at times. You must also find these items
by searching. For example, to find the red sword, you must kneel and
strike a tree in the Peleponnesius Forest. 
The main focal point of this game is to find the three nymphs that were
captured by Hades. You can find the first in Argolis in the left cave,
the second in pythia, and the third in Crete. There are certain methods
in which to find them, but it's your job to find them!
Sound
----------------------
76/100
Pretty interesting choice of sounds. In each city, you get to hear
a different one. Also each god or goddess has the same song which
is probably familiar to most people. The best songs are in Crete
and when you go into the underworld to face Hades, particularly
the second half of the world.
Graphics
----------------------
72/100
I think the graphics are similar as Faxanadu, but some may beg to
differ. The backgrounds can be hard to distinguish characters at
times because of the pixelated images that are eminent. I would value
the other aspects of this game more than the graphics, but this
facet is what holds it back from greatness from many video gamers.
Challenge
-----------------------
87/100
This is one of the tougher games for the system that isn't a RPG.
Finding the three nymphs was a challenge, especially knowing where
they are. I should stress this idea a lot: "TALK WITH EVERYONE YOU
SEE IN THE VILLAGES." After giving up and just screwing around in 
self-pity, I just walked around in a village and found the key
for the second nymph. I'd better shut up now because I'm giving too
much away.
Gameplay
------------------------
77/100
It isn't bad, but it could use a little bit more tweaking. The idea
that you have to do a "special jump" to continue in the underworld
which requires the enemies to be in a specific location and a perfectly
timed jump is frustrating. Apparently, when I called Nintendo Game
Counselors for this, the person responded with this (which I have
the audio tape on hand), "It's a very tough jump". Now apparently
it wasn't in his computer or I was probably talking to the video game
champion, Skip Rogers. 
Fun Factor
------------------------
85/100
I don't know much of the replay value of this game. From experience,
I didn't really want to play this game through again once I beat it. It's
one of those "long" games that once you beat, you throw it back into
the bin and forget about it. I think to date, I've beaten it about four
times, but I've been through a lot which is why I memorize a lot of
facts which were needed to write this review.
This is the game I wanted to play as a kid because the commercials
tantalized me. I give great respect to this game over some of them
because it was one tough game to go through. I may have lost my 
patience on this game, but I needed to get through it to gain
any sense of my "game god" status in the Nintendo world. I bet some
people may think this game sucks, but I feel it was one of those
games that had an everlasting impact on my mind. While it may not
look good on the outside (looking at it), the inside (challenge)
is what prevails in this game. I recommend this game to anybody
who needs to learn about Greek mythology and want a Zeldaesque
or Faxanaduesque game, but want different characters to play with. 
Judgement: (average the scores Linque!)
-jt